Make It Human · GamiCon ATX 2026

The Navigator's Kit, one step at a time

Step 3 of 11

Decide who this must work for, and name what that might cost

You and your partner asked and answered questions through the Draw It Out activity that surfaced learner needs. Now we're turning our attention to our new passenger and adding a new dimension to design for. Your passenger may not be able to use all the elements of your gameful piece or prototype. Decide now that it must work for your passenger. State what that might cost.

This must work for your passenger, even if the cost is .

Name a real cost. Time, a feature you'd lose, a mechanic you'd have to change. If it costs nothing, look again.